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Black Smith

Started by Fiffers, December 15, 2009, 06:27:07 PM

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Black smith cost 350

actions 2
movement 1 cost 1
forge weapons for units range 1 cost 2
must reset shop after each forge cost 1

Give units new weapons of different ability. Kind of similar to alchemist.

Curved Bow - increase range and power by 1 for range units
Mace - Original power but increase action by 1
Trident - increase range and power by 1 for melee units
War Hammer - Increase power by 3 reduce action by 1

Chronic Logic - Josiah

Interesting ideas, I think increasing a units actions would be unbalanced though.  The wizard use to do this and it was a balance problem.  The other ideas could work though.


Well seeing as the mace is a light and efficient weapon how bout adding parry to it?
Bad guys are no problem when you're an asshole yourself


Black Smith is only for only certain classes not allowed with wizards and a few others.