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Topics - Chronic Logic - Josiah

#81
Chronic Logic releases a New Gish Demo

December 15th, 2006 - Santa Cruz, California - Chronic Logic has released a new demo version of Gish, the Independent Game festivals grand price winner of 2005.   The new Gish demo includes "Turbo mode" which is now on in the full version by default.  If you have only played the first Gish demo or have not tried Gish at all try the new Gish demo now!  Turbo mode gives Gish a much faster paced, action packed feel, like the arcade style, side-scrolling game it was meant to be.  Try Gish again for the first time.  The new Gish demo is available for Windows, Linux and OSX and can be downloaded from Chronic Logic:

http://www.chroniclogic.com/gish_download.htm" target="_blank">http://www.chroniclogic.com/gish_download.htm

About Chronic Logic:
Located in Santa Cruz, California, Chronic Logic LLC was founded on the premise that a small development team can make games that are original, dynamic and fun.  Chronic Logic has continued to develop and distribute fun and original games such as Pontifex, Bridge Construction Set, Triptych, Gish and Kingdom Elemental.
#82
Chronic Logic News / Holiday Shipping Information
December 15, 2006, 10:50:41 PM
If want your order for a CD version of one of our games to be delivery by Christmas in the USA please order by Wednesday the 20th of December at the latest.  We recommend ordering by Tuesday the 19th just to be safe http://pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>  

Happy Holidays from Chronic Logic!




#83
Build a bridge, win a free Chronic Logic Game with Bridge Construction Set.

Dec 1st, 2006 - Santa Cruz, California - Chronic Logic has announced a Bridge Construction Set Contest.  The contest requires the full version of the award winning game Bridge Construction Set and includes a completely new level.

The contest level can be downloaded here:

http://www.bridgebuilder-game.com/contest31.zip" target="_blank">Contest 31 level

Grab the new level and start building for a chance to win Chronic Logic games.  All valid entries will have a chance to win a full version of a Chronic Logic Game.

If you do not already own Bridge Construction Set you can grab the full version for Windows, OSX and Linux for just $19.95 directly from Chronic Logic: http://www.chroniclogic.com/pontifex2order.htm" target="_blank">http://www.chroniclogic.com/pontifex2order.htm  

The contest will end at 10 p.m. GMT on Sunday, December 16th, at which time all entries will be tested and the results will be announce within the next few days.

Sponsored by:
http://www.chroniclogic.com" target="_blank">Chronic Logic

Download locations:
http://www.bridgebuilder-game.com/contest31.zip" target="_blank">Contest 31 level

Please read the official contest rules here:
http://www.bridgebuilder-game.com/c31.php" target="_blank">http://www.bridgebuilder-game.com/c31.php

About Chronic Logic:
Located in Santa Cruz California Chronic Logic LLC, was founded in 2001 on the premise that a small development team can make games that are original, dynamic and fun. Chronic Logic has continued to develop and distribute fun and original games such as Pontifex, Bridge Construction Set, Triptych, Gish, Trash, Venture Africa and Kingdom Elemental.

Josiah Pisciotta
http://www.chroniclogic.com/index.htm?contact_form.php?section=josiah" target="_blank">Contact Josiah Pisciotta
Chronic Logic LLC




#84
Gish Support / Gish crashes in Linux
November 20, 2006, 06:09:05 PM
Here are some ways to solve problems with getting Gish working in Linux.

First make sure you are running Gish in the terminal from the directory it is installed in.

Second make sure X is running in 24 or 32 bit color.

Third make sure that you have http://www.libsdl.org" target="_blank">SDL, http://www.openal.org" target="_blank">OpenAL and http://www.vorbis.com" target="_blank">Ogg Vorbis installed for Linux

If anyone else has fixes for questions for crashes post them here.




#85
Beta Testing / Make grammars fix here!
November 17, 2006, 06:28:15 PM
Please post all grammar and spelling mistakes here.



#86
Beta Testing / Overall impressions of Kingdom Elemental
November 10, 2006, 12:14:46 AM
What did you think of the game overall?
#87
Beta Testing / What heroes did you dislike and why:
November 08, 2006, 12:10:44 AM
What heroes did you dislike and why, only post if different from which heroes you did not use.  For example, you could hate the swordsmen cause he you think he is too generic but you still used him because he is very handy.
#88
Chronic Logic announces Kingdom Elemental is now available for Pre-order and will be released by November 30th!

November 6th, 2006 - Santa Cruz, California - Chronic Logic has begun accepting pre-orders for Kingdom Elemental for Windows.  Kingdom will be released for Windows by November 30th, 2006.  All pre-orders of Kingdom Elemental will have the option to participate in the closed beta testing and provide valuable feedback to the developers.  They will also be able to play Kingdom Elemental before its public release.  Kingdom Elemental will only be available for Windows on release, but we hope to be able to provide an OSX and Linux version in the future.

About Kingdom Elemental:
Kingdom Elemental takes place in the world of Eteran.  The world of Eteran is a place of great mystery and intrigue. It is a world home to many different peoples and creatures; some are devious and plotting and others are benevolent and jovial. The world is perfectly balanced in its elements. For every Life in Eteran, there is a Death, for every Natural there is an Artificial. These elements are what hold the lands of Eteran together. However, all that has changed. Beasts have begun to attack all the peoples of Eteran, bringing much death and chaos. Slowly the different factions realized that they must restore balance to the chaos, bring back their world from a state of increasing anarchy.

To begin this task, three factions banded together to form The Order for the Restoration of Balance. One by one all the races and sects of Eteran joined. For some the choice was an obvious one. Others, however, were coerced with the promise of power, money or both. Once The Order was completely formed, they set about to find what exactly was unbalancing their precious world. This force seemed to be neither evil nor good, omnipotent nor omniscient. It was a constant presence that was bringing undue chaos to their once balanced world.

Can you drive back the chaos and restore balance the world of Eteran?  Find out in Kingdom Elemental, a new tactics game available exclusively at chroniclogic.com.

Kingdom Elemental is a real-time tactics game that takes place in rich and vibrant 3d environments filled with dozens of unique monsters and heroes.  More information about Kingdom Elemental can be found at:

http://www.chroniclogic.com/ke.htm" target="_blank">http://www.chroniclogic.com/ke.htm

Screenshots:
http://www.chroniclogic.com/ke_screens.htm" target="_blank">http://www.chroniclogic.com/ke_screens.htm

Kingdom Elemental can be pre-ordered here:
http://www.chroniclogic.com/ke_order.htm" target="_blank">http://www.chroniclogic.com/ke_order.htm

All pre-orders will receive instructions on how to take part in the closed beta.
#89
Beta Testing / Other Feedback:
November 02, 2006, 05:53:27 PM
If you think of something else no covered feel free to post it here.
#90
Beta Testing / Download the Beta!!
November 02, 2006, 12:22:47 AM
Here is link to download the Kingdom Elemental Beta, this will be upated as new version are finished:

Version 122 changes:
-Fixed a problem with the game saying your state if you exited from the main menu.
-Fixed a crash bug with two elementalists using firestorm at once
-Added menu to the tutorial.

Version 124 changes:
-Added options to restart round and level to change unlocks
-Level 2 boss is fear and root resistant
-Druids attack does less damage and they have slightly less hp's
-GBF has more hp's and deals more damage
-Added smoke to the GFB

Version 125 changes:
-changed a large bug where if the user restarts on the first round of any level they loose all their unlock points
-minor bug fixes
-GFB tweaks

Version 130 changes:
-remove 3 unit limit, added 9 unit global limit  
-fix the tutorial cue with orbiting-will be even more sensitive in next version  
-Bring up menu at the end of the tutorial  
-Change the text to say Edges instead of Corners in tutorial-not fixed tell next version  
-Fixed GFB getting taunted to stop flame attack  
-add random range to GFB flame attack  
-Increase Minotaurs single melee damage  
-Add unlock point to tutorial to unlock archer  
-fix refund when placing swordsmen in tutorial-still strange  
-Initilazation text on game start for people with slow computers
-Alt-Tab no longer hangs when the game is restored
-The loading screen now has a loading bar to show progress
-All units are displayed on the interface bar when no units are selected. This allows the user to keep track of who is left, what health they have left, and select them according
-Multiple selection and the above mentioned multi units are no longer rendered in 3D, meaning framerate will be consistant no matter how many units are displayed
-Units now have a halt button which will tell them to stop moving
-recompressed oggs for smaller sizes
-balanced volume of some sound effects
-lots of bug fixes




#91
Beta Testing / Registration problems
November 02, 2006, 12:00:01 AM
If you had any problems with registering please let post here.  You can look up your keycode for registration here:

http://www.chroniclogic.com/index.htm?ke/ke_lookup.php" target="_blank">http://www.chroniclogic.com/index.htm?ke/ke_lookup.php
#92
How did Kingdom Elemental run on your computer, please include your computers specifications including:

OS:
CPU:
Memory:
video card:
video memory:
Sound:
#93
Beta Testing / How much should Kingdom Elemental cost:
November 01, 2006, 09:32:38 PM
How much should Kingdom Elemental cost:
#94
Beta Testing / Additional bad guys:
November 01, 2006, 09:32:01 PM
What additional enemies would you like to see in the expansion:
#95
Beta Testing / Additional heroes:
November 01, 2006, 09:31:32 PM
What additional heroes would you like to see in the expansion:
#96
Beta Testing / Additional features:
November 01, 2006, 09:31:08 PM
What additional features would you like to see in the expansion:
#97
Beta Testing / What heroes did you not use and why:
November 01, 2006, 09:29:10 PM
What heroes did you not use and why:
#98
Beta Testing / What heroes did you LIKE the most:
November 01, 2006, 09:28:41 PM
What heroes did you like the most and why, only post if this is different from the heros you used the most.  For example, maybe you really liked the Necromancer but could not find times when you needed to use him.
#99
Beta Testing / What heroes did you use the most:
November 01, 2006, 09:27:23 PM
What heroes did you use the most and why:
#100
Beta Testing / Level Difficulty
November 01, 2006, 09:26:39 PM
What do you think about the difficulty of level 1, 2, 3, and 4, please explain for each separately: