And a not that simple unit 
Training camp
cost: 1000 gold
deploy:5
0/5(2)
actions:2
You can deploy it onto your castle (like the gate guard)
It has 1000 gold
pay x gold: Summon any unit. x=the gold cost of the unit. (I'd like to say you don't have to pay the deployment costs, but this could cause problems if there would be units in the future like my Ares, who has a cheap gold cost, but a high deployment cost. so maybe it should just say:the deployment costs are cheaper by 5)
1 action: heal a unit anywhere in 2 range.
1 action: target unit gains +1 power until end of turn anywhere in 2 range.
(maybe these last 2 abilities are unneeded)

Training camp
cost: 1000 gold

deploy:5
0/5(2)
actions:2
You can deploy it onto your castle (like the gate guard)
It has 1000 gold
pay x gold: Summon any unit. x=the gold cost of the unit. (I'd like to say you don't have to pay the deployment costs, but this could cause problems if there would be units in the future like my Ares, who has a cheap gold cost, but a high deployment cost. so maybe it should just say:the deployment costs are cheaper by 5)
1 action: heal a unit anywhere in 2 range.
1 action: target unit gains +1 power until end of turn anywhere in 2 range.
(maybe these last 2 abilities are unneeded)

and when my opponent try to kill an other unit with the "dead" unit, i get disconnected and the game isn't able to resync again