Chronic Logic

Bridge Construction Set => BCS General => Topic started by: mlowe on September 16, 2002, 07:50:17 PM

Title: New screenshot #3
Post by: mlowe on September 16, 2002, 07:50:17 PM
Is that different types of Cable in Screenshot 4, or are you using beams as cabling?
Title: New screenshot #3
Post by: Gray on September 05, 2002, 01:52:45 PM
Nice screenshot!
Is that water really what it looks like, i.e. the more water is between you and the bottom the darker / less transparent it gets? Is 'volumetric' the right word for that? ;)
Title: New screenshot #3
Post by: Gray on September 16, 2002, 11:22:51 PM
I hope I'm allowed to say this :)
Indeed, there will be 2 types of cable (light/heavy) !
Title: New screenshot #3
Post by: rrheuts on September 05, 2002, 05:33:11 PM
Nice screenshot indeed, It really makes you wonder what would happen if something hits the water. Some rippels... A splash.. :)

12 days to go.. cant wait.. I dont think a beta will be released anymore?

Title: New screenshot #3
Post by: Calastigro on September 06, 2002, 05:36:49 AM
no, a beta is still happening, i got an e-mail saying it'll go the 9th through the 13th.
Title: New screenshot #3
Post by: Gray on September 10, 2002, 11:10:23 PM
I dunno, for me, in PFX1, it's always the came color, no matter how high you drag it above the camera...
This screenshot looks like different depths look different in Pfx2, that's why I was so excited :)
Title: New screenshot #3
Post by: Calastigro on September 06, 2002, 05:38:37 AM
GLAIVEN!  double post........

(Edited by Calastigro at 9:39 pm on Sep. 5, 2002)

Title: New screenshot #3
Post by: rrheuts on September 06, 2002, 05:04:08 PM
I'm so sorry, I was at work and i was unable to read my mail there. I got the email too.
Title: New screenshot #3
Post by: roo on September 10, 2002, 03:03:39 PM
Gray: "Is that water really what it looks like, i.e. the more water is between you and the bottom the darker / less transparent it gets? Is 'volumetric' the right word for that?"

I thought that PFX1 was a bit like that already. Start a new level, move down near the bottom and select Water. Now drag it up over your 'head'. The further you go, the bluer it gets. Or am I missing something?