Chronic Logic

Zatikon => Units => Topic started by: Rudolf on October 24, 2009, 02:34:20 PM

Title: Alchemist
Post by: Rudolf on October 24, 2009, 02:34:20 PM
Should the strength potion be changed to add 3 (or even 4) to a unit's damage as opposed to giving it instant kill? (give dragons and golems a chance! :))
Title: Re: Alchemist
Post by: Norsker on October 24, 2009, 08:44:51 PM
This is a change to the strength potion I've wanted for a while; it should simply provide a temporary damage increase, rather than allowing an archer to one shot a wyrm.
Title: Re: Alchemist
Post by: Lunaraia on October 25, 2009, 04:18:10 AM
well I kinda agree, te archer would be able to use a more powerful bow, due to the increased strength, however, a mage like the warlock shouldnt be able to cast a more powerful spell just cuss he became physically stronger, but that's just my opinion
Title: Re: Alchemist
Post by: Fiffers on December 15, 2009, 05:16:52 PM
I agree as well and I would add that once a game should mean once a game. Love potion should not be able to be reset by the druid. Just like you did to the diplomat.
Title: Re: Alchemist
Post by: Lunaraia on December 18, 2009, 05:43:10 PM
resets can't be fixed that way, once reset they change to how they are when they are newly summoned
Title: Re: Alchemist
Post by: Fiffers on December 22, 2009, 05:38:24 AM
Not true Diplomats ability is not reset that's why I said like diplomat.
Title: Re: Alchemist
Post by: Kran on January 09, 2010, 03:03:56 AM
Allready posted some weird suggest in the Overpowered units topic, at zatikon discussion.