Chronic Logic

Gish => Gish Support => Topic started by: Chronic Logic - Alex on August 11, 2004, 10:23:38 PM

Title: Fatal signal: Segmentation Fault (SDL Parachute De
Post by: Chronic Logic - Alex on August 11, 2004, 10:23:38 PM
You might want to check the version of your vorbis libraries, that could be the problem with the music on that level.
Title: Fatal signal: Segmentation Fault (SDL Parachute De
Post by: aber on August 07, 2004, 02:25:15 AM
On level 1-6, right at the very beginning, the game crashes with the message

Fatal signal: Segmentation Fault (SDL Parachute Deployed)

It happens every time, so I can't continue the game (the withdrawal is killing me ;-).  I didn't have any problems with the previous levels, or the demo...

Linux SuSE 9.1, nvidia drivers v 6111, depth 24 (also happens with color depth of 16 bits)

Any tips?
Title: Fatal signal: Segmentation Fault (SDL Parachute De
Post by: aber on August 12, 2004, 01:31:44 AM
> rpm -q libvorbis
libvorbis-1.0.1

> ls -l /usr/lib/libvorbis.so.0
lrwxrwxrwx  1 root root 18 2004-08-01 16:35 /usr/lib/libvorbis.so.0 -> libvorbis.so.0.3.0

What versions do you recommend?
Title: Fatal signal: Segmentation Fault (SDL Parachute De
Post by: Chronic Logic - Alex on August 09, 2004, 01:06:58 AM
Try turning off the music, thats the only thing I can think of that would be crashing it there.
Title: Fatal signal: Segmentation Fault (SDL Parachute De
Post by: aber on August 11, 2004, 09:56:53 PM
Yup, that worked. In fact, I only had to turn off the music for that particular level. As soon as I completed it, I turned the music back on again. Up to level 3-1 there are no other problems.

Thanks!