I was very intrigued by the demo levels. Some easy, some a little more challanging. I was expecting harder levels in the full version with higher budgets and more difficult terrain.
What I'm finding is hard points suspended in mid air, bridges that must be dropped (or swung) into position.
Do I have to make my own levels to get a decent, and realistic challenge?
-Russ
IMO there are enough 'realistic' levels in the full version of Pontifex, after all, it has 48 levels, and only a small amount of them are 'weird'. Also check out the custom levels made by fans (look in the 'New Levels' forum).
I think there's nothing wrong with having some variety...
P.S. There's a topic about floating anchor points here.