Chronic Logic

Pontifex => Records and Hints => Topic started by: pingu on October 16, 2001, 10:21:28 PM

Title: map pack 9
Post by: pingu on October 16, 2001, 10:21:28 PM
I have a solution with 244 broken links (232 on its own) on hard setting. I don't use the submerged foundations, though... :)
Title: map pack 9
Post by: Frish on October 15, 2001, 07:49:45 PM
'elp!
Title: map pack 9
Post by: on October 17, 2001, 07:45:06 PM
I have done it. HARD with no broken links. Current cost 123217. I should be able to cut some cost. I did use the underwater points. It is a hanging bridge with lots of cables. It looks COOL.
Title: map pack 9
Post by: on October 17, 2001, 08:28:23 PM
The funny thing is, if I run the train before the bridge settles, I get one broken link. :cheesy:

(Edited by The Tick at 11:38 pm on Oct. 18, 2001)

Title: map pack 9
Post by: elrond on October 15, 2001, 08:07:15 PM
Me too.. This is driving me MAD!
Title: map pack 9
Post by: JohnK on October 18, 2001, 06:16:26 AM
Thats actually a pretty common syndrome. Have you heard people talking about tt'ing things? Thats what we call it when you test a bridge by clicking on the test, and then run train buttons quickly. A bridge that is tt'able survives this test w/out any broken links. Many people consider a bridge that breaks links this way to still be dirty.
Title: map pack 9
Post by: elrond on October 15, 2001, 08:50:32 PM
Ok.. now I beat it on Easy.. but I cant kick it on Hard..

Title: map pack 9
Post by: on October 19, 2001, 06:41:42 AM
I don't agree with those that think that a bridge has to "TT" to be clean.  Suspension bridges are built with pre-loading in the design.  When you first hit TEST, there is no load on your bridge. The bridge should come to rest (loaded) before the train begins to cross, just like in real life.

With that said, TT'ing this bridge became a challenge. I have done it, on HARD, no broken links, TT'ed, cutting the cost down to �.

However, I know someone will do a better job sometime.  :)

Title: map pack 9
Post by: Remnant on October 15, 2001, 10:17:20 PM
Here's my bridge 9, it's pretty unorthadox: I ignored all three center anchor points after all my cable-stayed attempts failed. I ended up with a nice triple-layer arched bridge..

I'd post an image if I could figure out how on this BBS software.

Title: map pack 9
Post by: JohnK on October 16, 2001, 01:25:23 AM
For some more solutions check out the post "No structures from beside bridge" in the problems forum. Otherwise keep trying! You'll get it eventually! ;)
Title: map pack 9
Post by: Frish on October 16, 2001, 05:32:30 PM
ok, ok, i got it.

works on hard, but 8 members break right after i press 'test'


none other break at all during the time the train spends on the bridge.  

is that clean enough?

Title: map pack 9
Post by: Gray on October 16, 2001, 09:32:07 PM
In case you're interested in my opinion, clean bridges never get any broken links.