Chronic Logic

Zatikon => Zatikon Discussion => Topic started by: NozeM on January 10, 2009, 06:14:20 PM

Title: Things wich must come to an end!
Post by: NozeM on January 10, 2009, 06:14:20 PM
These things must come to an end, it fucks the whole game.  :angry:

The Assassin ****, deploying and attack in same turn.
The Spirit ****.
The disconnection ****.

Sry for my angry writing but it makes the game really frustrated and no fun at all. Now every noob uses only these kind of playing. This last point has reached the limit, again a wonderfull match for about 20 minutes, no one is winning at this time and then ....... you guess....
Title: Things wich must come to an end!
Post by: roxo on January 11, 2009, 07:04:30 PM
i've nvr had much of a problem with disconects. it must b worse in vs. formats.
Title: Things wich must come to an end!
Post by: mongolian on January 11, 2009, 10:13:41 PM
I agree with magus and disconnection. Totally disagree with assassin.  It should be tweeked or made to be $150 or $200 though.  Despite how huge it is, you can calculate and  count an assassin.  If you remove the ability to do this, the assassin is not as powerful.
Title: Things wich must come to an end!
Post by: NozeM on January 13, 2009, 03:33:46 PM
I ment special the combination Magus and Assassins.

2nd, I cant so easy calculate it in random, first I've to calculate my own army to know how many the army's costs. In random you got army's from 1000 to 1200 I guess.
Title: Things wich must come to an end!
Post by: mongolian on January 14, 2009, 11:53:22 AM
1250 exactly, every time.
Title: Things wich must come to an end!
Post by: garcia1000 on January 15, 2009, 11:16:02 AM
Hey guys!

There is a new patch. I hope it addressed these things and also the lame scout/sergeant, wizard/warlock things
Title: Things wich must come to an end!
Post by: garcia1000 on January 15, 2009, 11:16:30 AM
Well, 1 out of 4 isn't too bad!

And we got a new unit, too.