I think AI should have few types of units in the beggining, and somehow the AI would "unlock units" after some levels., perhaps starting with footman / pikeman / bowman, it is not cool for begginers to see 20 types of new units in a single game.
It also needs more incentive to p2p, certain units unlocked, something like that.
Playing first rated game: +300 gold
Winning first rated game: +500 gold
Something like that, or maybe unlock units. A campaign would be very very good, maybe a some "hero", immune to spells, that cannot die and advance thru levels with his soldiers. Scenarios would be very good also, easy things, mountains, water, this could be added to the actual single player too.
It also needs more incentive to p2p, certain units unlocked, something like that.
Playing first rated game: +300 gold
Winning first rated game: +500 gold
Something like that, or maybe unlock units. A campaign would be very very good, maybe a some "hero", immune to spells, that cannot die and advance thru levels with his soldiers. Scenarios would be very good also, easy things, mountains, water, this could be added to the actual single player too.