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Messages - Fiffers

#16
Units / Re: Wyvern
December 15, 2009, 05:36:58 PM
Yea this unit is no good. Make it 2 actions with a "lizards tongue" ability costing 2 action but having a range of 2. Also increase it's power to 5 or 6. Power 4??? unrealistic. I would also boost it's life to 7.
#17
Units / Re: Favourite unit?
December 15, 2009, 05:27:09 PM
Druid for sure, that reset ability is so cool. Next is the Dragon, big single unit so I don't blow up my brain playing it. Last is the wizard, making things fly is funny and so cool.
#18
Units / Re: Alchemist
December 15, 2009, 05:16:52 PM
I agree as well and I would add that once a game should mean once a game. Love potion should not be able to be reset by the druid. Just like you did to the diplomat.
#19
Units / Re: Inorganics
December 15, 2009, 05:14:43 PM
I don't agree with this. I think a lot of those units on that list that need something to balance them and inorganic helps that. Others on that list are affected only slightly, while others may need to be tweaked to include there skill on inorganic (like wyvern or axemen).
#20
Units / Re: Artficer
December 15, 2009, 05:00:15 PM
I don't agree with the not affecting shape shifter but maybe an aftifacters apprentice could be made with the abilities you described.