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Messages - Gray

#226
General Discussion / Help with HAV and GOD
June 13, 2002, 03:50:31 PM
The G key is for God mode, so it's normal that it doesn't do anything if you only got the HAV.

SPOILER ALERT http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

You get the HAV for beating Normal mode, God (with the G key) for beating Complex.

#227
General Discussion / Help with HAV and GOD
April 23, 2002, 02:24:32 PM
SPOILER ALERT


Just load some level or bridge (don't 'Start a new game'), and you'll get buttons for 'Run HAV'' & 'God Mode' when testing the bridge.

BTW, try to avoid posting major spoilers AND mentioning them in the subject line in the future ;)

#228
General Discussion / Help with HAV and GOD
May 19, 2002, 12:11:13 PM
you have to press and hold the G key, then you can pull parts of the bridge with the mouse.
#230
General Discussion / uhu.. veeeeery long bridge!!..
June 08, 2002, 01:19:40 AM
Yeah, that thing is HUGE, I can barely believe it's possible :o Don't try this at home with pontifex http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
#231
General Discussion / Chronic Logic Lives
May 29, 2002, 11:19:23 AM
Hmm... just wondering... 'couple' means 'about two', doesn't it? I'm starting to doubt this somehow ;)
#232
General Discussion / Chronic Logic Lives
February 12, 2002, 10:15:40 PM
Woohoo! http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

A question: Is CL going to create a high score/record page for Pontifex and maybe also the promised Hall of Fame now?

#233
General Discussion / Chronic Logic Lives
February 20, 2002, 09:37:06 PM
That would be good community relations management! http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
#234
General Discussion / Contest 4 results are in
May 12, 2002, 05:41:19 PM
#235
General Discussion / Contest 4 has started!
May 01, 2002, 02:40:44 PM
Head http://www.bridgebuilder-game.com/contest4.php" target="_blank">here for the rules and the level.

Good Luck everyone!

#236
Everyone get ready, a new contest starts soon!

Yes, it will be held by me, and everyone is welcome to enter (even without registration with ChronicLogic). This time, there will be winners in 2 categories - clean and dirty bridges, and there will be special awards for the nicest-looking bridge, etc. :o .

The URL is http://www.bridgebuilder-game.com/contests.php" target="_blank">http://www.bridgebuilder-game.com/contests.php (there's already a collection of all the winning bridges from past contests available there, so it's worth checking out even now (plug mode off) )

(Edited by Gray at 7:25 pm on April 18, 2002)

#237
General Discussion / Contest 3 Epilogue
April 12, 2002, 05:40:44 PM
It's not precisely a 'bug', it's just the way the game simulates cables... However I think it wouldn't have been too difficult for CL to make the cables suck at compression (let them 'break' easily), just a matter of changing some constants. I'd call it a flaw in the game's physics. I don't think it's illegal by contest 3 rules, but I'd forbid it in the future.
#238
General Discussion / Contest 3 Epilogue
April 12, 2002, 03:09:55 AM
That's one really fine bridge you managed to build there, *this* is creativity http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'> I guess that by making the level so shallow (to prevent us from building 'semi-submerged' bridges), CL allowed even more weird stuff to happen...

I promised a contest, so expect one soon - I'm trying to think of an interesting level for it... And good prizes...  http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

Congrats to all the winners, good job guys!

#239
Andy24, that was indeed an insightful reply - I think we all agree that difficulty has to be set to hard, and that broken links are not allowed. The question was, how to tell exactly whether a bridge gets broken links or not? Did you read Chillum's post thoroughly? The first line contains your reply already.
#240
I agree with mendel, I'd use my BB cleanness policy pretty much completely for Pontifex - i.e. as realistic as possible is the most important aspect.

The 'innocent until proven guilty' concept is basically what I use for BB records. If Pontifex gets a 'measure delay/set delay' function in a future version (start train manually, then display delay in frames/enter specific delay in frames), people will even be able to post the exact critical delay times when they find them.