Chronic Logic

Zatikon => Units => Topic started by: mongolian on January 03, 2009, 11:51:25 PM

Title: Golem
Post by: mongolian on January 03, 2009, 11:51:25 PM


Golems really make this game fun and intruiging.  I'm so glad they exist.  But in technicality, the desciption of it needs to change:

OLD: "immune to all effects"
NEW: "immune to all effects not organic"


Why? because an ally engineers can heal it.  And an enemy engineer can destroy it.
Title: Golem
Post by: roxo on January 04, 2009, 03:28:30 AM
and another golem can destroy it
Title: Re: Golem
Post by: Lunaraia on March 11, 2009, 10:58:16 PM
the chanse of both sides using golems are slim to none outside random, but you are right, they would get instakilled by both golems and pults
Title: Re: Golem
Post by: NozeM on March 14, 2009, 06:15:14 PM
A Golem destroys everything except a Berseker.  ???
In my opinion its a misstake, also a Catapult destroys anything, or not  ???
Title: Re: Golem
Post by: Chronic Logic - Josiah on March 20, 2009, 07:10:49 PM
Next update is going to have some major clarifications for how things effect each other, it will help fix this :)