If i recall correctly, there are five "secret levels" -- 3 classic gaming and two "others"
Classic Gaming:
The Mario warp in 1-3
The Pitfall warp in 2-1
...and one more
Others:
The Isle of the Dead in 3-4 (leads to "satan's lair")
Finally, there's a level skip in 1-4 that takes you to 4-3, to the left just as you start... but i don't think it's a "secret level"
exactly the ones i have found, the ghost one is hard
I think that's it for now. if you add up all the levels:
23 collection
7 sewer
7 cave
7 hell
7 egypt
6 church
15 vs
1 smb
1 pitfall
2 isle of the dead
1 playroom
You end up with 77 levels, and that's the total number of files int he level directory.
does that mean we can have the turbo code now?
nope, there are 7 warp zones!
isle of ded, sataan, pitfall, mario, warp to egypt and 2 or 3 more!
Quote (budgiedood @ July 02 2004,3:02) |
nope, there are 7 warp zones! isle of ded, sataan, pitfall, mario, warp to egypt and 2 or 3 more! |
You were lied to. Check for yourself. If you rename any of the .lvl files to playroom.lvl, you can access it using the 'Play room' option in your player menu. (Make sure to back up your playroom.lvl file first, naturally.)
Which is kinda cool, actually. Unfortunately, the scale change and pixellation filter aren't saved for the SMB and Pitfall levels, for some reason. Which is odd, as the VS. and collection .lvl files are self-contained.
And I don't think they're being hidden anywhere else, either. A number of the level files are bigger than the Gish executable!
I'd love to be proved wrong, but I'm sure I'm not.
Keeping the Turbo code to yourself isn't very productive at this point, why not share? :)
oww ok, i thout there were 2 extrai n the new patch.
The code is up up down down left right left right A Space
Do it on the intro screen (after loading, before menu)
Have fun
Nice code! ;D
SMB is 10-1