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Messages - baggio

#91
General Discussion / Help with Complex 11
October 26, 2001, 08:35:34 PM
Quote: from Manie de on 2:40 pm on Oct. 26, 2001
Hi there !

I got hooked to Pontifex two days ago and now I got kinda stucked at complex level 11.

After many many tries I beat that level on hard with 0 broken links, but my bridge is a little "weird".
It has to swing in place first, because you can't build the deck at ground level.

Can someone give me a general help how to solve this level, because I want to know, if my solution is ok, or if my brain is as weird as my bridge !

O, BTW, can somebody show my how to build arcs ?
90% of my bridges are suspension bridges, but I want to build some nice arcs (ok, I'm building them right now, but immediatly after hitting TEST, all my work is crumbling down)  http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

Some hints and tips for a newbie would be nice !

Martin.I just want to clarify... when people are saying suspension bridges, they really mean cable stayed, right? Secondly, I had to build a "weird" bridge to solve the level. By the way the anchor points are designed, and the constraints on where you can build a deck, you have to make a bridge that unfolds or moves into the correct position. Mine falls, but there might be other ways to solve it that I have not considered.

#92
General Discussion / I just would like to know..
October 26, 2001, 11:21:34 PM
While I'm in agreement with many on this thread, I'd like to be able to make smooth arches.  I like the way the current engine can build some pretty complex designs.  By going 3D, there are obviously some changes that had to be made from the design method of BB.

I think that a future consideration would be if there are two beams that are connected at their endpoints, the joining box should be normal to the perpendicular bisector of the angle between them.  meaning if two light steel beams were to join at a 90 degree angle, the joint would be orientated at 45 degrees.  If a heavy steel or cable were attached to that joint as well, the joint would be orientated to the two beams that are of similar material.

This would solve problems with building the arch and making it look pretty. It would also add strength to the design. Where this would be a problem is when creating a joint made of three or more same material beams. Perhaps it sould be vertical in that case, or perhaps have a "handle" that extends from the joint allowing you to rotate the orientation. That would be really cool.

#93
General Discussion / Lighting
October 28, 2001, 03:31:26 AM
Quote: from Pulsejet5 on 10:15 pm on Oct. 27, 2001
I was trying to take a screenshot and then use a photo editor to insert some eyecandy when I noticed that the vertical beams were all one solid color. at first I thought that mabey lighting was turned off. but it wasn't so I checked all the settings and after a while I realixed that it was happening because the lighting was coming from directly overhead. if it is possible it would be nice if lighting could be moved down to about 45 degrees.

Just out of question is this practical as far as programming or would it require a lot of work. I realize that the game is not designed so that people are amazed by the graphics but rather so that they can have fun using a great physics engine. but if an easy fix for this problemn is available it would be nice.Does moving the sun not fix the problem? Or is it a problem with only the screen capture?

#94
General Discussion / 2^10 posts...
October 27, 2001, 01:07:41 AM
Although I hate to admit it, I didn't realize when it had first opened... But who can tell? I've been a member since 1900 http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

(Edited by baggio at 8:52 pm on Oct. 26, 2001)

#95
General Discussion / 2^10 posts...
October 26, 2001, 11:26:00 PM
After my last post, I noticed we had 1024 posts in 168 topics. Looks like the community is really starting to take off!!! :biggrin:
#96
General Discussion / Hello everyone!
October 26, 2001, 08:28:00 PM
Have you tried his hot dogs too? http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'> They are good! Or was that his brother?
#97
General Discussion / Custom Forum Titles
October 24, 2001, 10:37:51 PM
I like the Idea of custom titles, but I usually don't post enough to go beyond the most introductory ones.  A year and some 55 posts later I'm only a Newbie Cheeze on the [H]ard|Forums.  Surprising considering how much time I spend there reading.
#98
General Discussion / Strategies on beginning a level
October 22, 2001, 11:46:14 PM
Quote: from pasqualz on 4:55 pm on Oct. 18, 2001
I always approach the beginnings of making a bridge by studying the empty landscape for 3 hours from varying positions. ... Then I refrain from sex and fast for 24 hours.So you request a geological survey too?  I must admit though, that abstaining from sex is going a little too far.

/Ryan

#99
General Discussion / Building Golden Gate style Bridges
October 23, 2001, 03:55:19 AM
Quote: from Calastigro on 7:10 pm on Oct. 18, 2001
something i have done, which i think is cool, is on some levels where it's really hard to make a supported bridge, i didn't.  I built out, then made a bridge floating, to be dropped when you hit test.  it works well on certain levels (like complex #15).  I'll e-mail you a copy if you wanna see...That was actually my solution too... I just kinda wedge it in there... http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>