You can best use anchor points (8) for static lights. Circles and enemies don't cast shadows. Only blocks do.
yeah i know im supposed to go into the object editor, and i can, but how do i actually make the lights? it never works for me. whats a regular intensity and blue value? how do i put textures on stuff in the object editor? the [ ] keys dont do anything....
For usable lights you can use any object that doesn't cast a shadow. Object textures aren't needed. gisheditor.txt explains the values:
Ltype 1 = omni light
Ltype 2 = light off
Ltype 3 = flickering omni light
Red, Green, Blue = Change light color
Intensity = Change light Intensity
well im looking for like a static light...i got one on gish, but im assuming thats because it was on something. how do i create things that dont cast shadows, though?