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Messages - Nazoric

#1
Zatikon Discussion / Stumpleupon Zatikon!
November 25, 2008, 07:06:15 PM
There is a game category, sadly it doesn't come up right away with the normal selections.

It's more of a social networking/referral tool.  Friends can easily send sites to each other, and you can rate if you like sites or not.

I have personally found a lot of interesting things I never would have found otherwise.
#2
Zatikon Discussion / Stumpleupon Zatikon!
November 20, 2008, 08:34:18 PM
Hey guys, I don't know if any of you use stumbleupon, but its a pretty neat little took that helps you find cool new and interesting sites.  If you don't have it, I highly recommend checking it out at http://www.stumbleupon.com." target="_blank">www.stumbleupon.com.

If you already have it and use it, we recently added http://www.zatikon.com." target="_blank">www.zatikon.com.  If you enjoy zatikon and want to get some more people playing it, thumbs up our site!

Thanks




#3
Units / Skinwalker
November 20, 2008, 08:13:59 PM
I have quite a few skinwalkers, and I have found that having one or two they can be powerful, however when they start to take up a significant amount of your army they are less powerful.  

If someone kills one of your skin walker units, a good chunk of your army just becomes the base unit which is not very powerful at all.  

Overall I agree that it is a fairly powerful unit for its cost, but it also has one of the highest deploy costs of any 50 gold unit.  Getting these guys out early can be costly, and they have almost no killing power on their own.
#4
Units / Heretic
November 04, 2008, 11:17:22 PM
I don't think there are going to be any major changes to the heretic.  It will probably end up being a minor tweek rather then overhauling its core ability.
#5
Zatikon Discussion / Wishlist
November 04, 2008, 10:52:04 PM

(garcia1000 @ Nov. 04 2008,00:28)
QUOTE
I think the most important things now -

1. Challenge
2. When out of sync, make it possible to re-join the game. Usually you see the out of sync problems when the opponent chat lags for 10 seconds or so, and then comes in a clump.

1. It's in the works, no worries
2. I don't have any news on this
#6
Units / Lycanthrope
November 04, 2008, 10:39:22 PM
The only form which it is difficult to kill him in 1 turn as is when he is in werewolf form.  His other 2 forms die pretty easy, and he cant move very fast in his werewolf form.  Ranged units can force him into his weaker forms then take him out.

I still haven't had too many problems with the way he is currently.
#7
Zatikon Discussion / Wishlist
November 04, 2008, 03:28:56 AM
1. I agree, althought these games would not be rated.
1-3. More modes are nice but take time to add.  I don't know what plans we have for more modes but if I find out I will let you know.
4.  No ETA on this sorry http://www.pontifex2.com/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('>
5.  (I take it you mean more things to buy with your gold) We are always working towards expanding content for our users.  Designing, art, balancing, and implementation all take time though.




#8
Units / Mounted Archer
November 04, 2008, 03:20:18 AM

(garcia1000 @ Nov. 02 2008,10:25)
QUOTE
I think that it's okay, because if you go for the 6 range, you'll have to move 3 squares forward. The problem is more that the knight isn't worth 200, I think.

In many situations, the archer is better than the mounted archer (sometimes mounted archer is better though)

I agree, the knight isn't worth 200 in my book. http://www.pontifex2.com/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'>
#9
Units / Ranger
November 04, 2008, 03:18:53 AM
If you want to post a suggestion for a new unit, you might get better publicity if you put it in it's own topic mongolian. http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

As a note, if you like free movement, try adding a sergeant to your army for now.
#10
Units / Wizard
November 04, 2008, 03:09:11 AM
I think I will take back my earlier statement.

Making it cost 1 action might be a worthwhile change.

Right now units that have less actions benefit far more from the fly then units who have multiple actions.

I have done a good bit of testing with the wiz now and I think that this is a solution that correctly adresses the problem.

I will talk to my co-workers about it. http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
#11
Units / Wizard
November 02, 2008, 09:54:22 PM
Looks like multiple people are worried about the Wizard http://www.pontifex2.com/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'>

I will keep an eye on him.

Just as a note, not all units get a 3 range move.  Ranged units only get 2 range from it.  

That being said, the wizard is a fairly expensive unit for a unit with almost no killing power.

I don't think that making the move cost an action is the best solution though.  This would make it almost worthless to many units.




#12
Units / Diabolist
November 02, 2008, 09:28:58 PM
Golem should not trigger heretics ability, I haven't tested it, but it does not do damage so the ability should not trigger.
#13
Units / Lycanthrope
October 31, 2008, 07:44:05 PM
I would not say that it is more powerful then the knight.  The power of the knight is that it can move 3 spaces and still attack in the same turn.  

Granted the removal of effects by transforming is powerful, he can't change twice in the same turn due to stun.  So transforming out of his werewolf state leaves him vulnerable.

He might be a bit too powerful for his cost, but I would not go so far as to say he is more powerful then the knight.




#14
Units / Scout
October 31, 2008, 07:34:05 PM
It's a known issue and we are looking into fixing it.  Thanks!

http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
#15
Units / Diabolist
October 31, 2008, 07:31:31 PM
It's because the explosion does no damage to the unit it is targeting.

If the warlock does enough damage to kill the heretic in 1 shot it will still trigger the heretics ability because it is doing damage.  

The Diabolist's ability says "Unit Dies" this means that it is instantly killed no matter what its health is, NOT by doing damage equal to or greater then it's health.