Chronic Logic

Bridge Construction Set => BCS General => Topic started by: Cjmovie on July 03, 2004, 12:28:35 AM

Title: First (I think) BCS Fan Game
Post by: Cjmovie on July 03, 2004, 12:28:35 AM
Ya, I know. But I think I'll wait until a train goes across :).
Title: First (I think) BCS Fan Game
Post by: Cjmovie on June 25, 2004, 07:19:58 PM
Well, I think this is the first BCS Fan game made. Right now the physics aren't PERFECT, eg. if you make a bridge like this <|>.
It holds, in fact, until you have to put A LOT of weight on it to make it fall (more points, connections don't add weight yet)
I'm uploading it right now.
Link(R-Click Save As)
HOW TO PLAY:
left click adds a point, or selects a point.
right click creates a connection between right-clicked joint and selected(blue) joint
DEL destroys the selected(blue) joint and any of it's connections
Apart from stress and weight, I'd say It's rather nice :).
Any comments, suggestions?
BTW, the brown stuff is the ground. Links WILL NOT go outside the room.(they are forced inside)
BASED ON VERLET PHYSICS!
Title: First (I think) BCS Fan Game
Post by: Cjmovie on June 25, 2004, 07:29:59 PM
sry, forgot to mention:
ENTER switches between editor and simulation
joints do not go back to original position after simulation(yet!)
Over around 50 connections makes the fps start to go below 60 on my pc.
(white background is editor, gray is simulation)
Title: First (I think) BCS Fan Game
Post by: Guilderoy on June 28, 2004, 09:40:30 AM
Nice study!

You should add a reset button or just switch between edit and sim by pressing enter.

Small bug: Every RMClick on a blue point counts one connection

If you want more people to notice, post here.