Black smith cost 350
actions 2
movement 1 cost 1
forge weapons for units range 1 cost 2
must reset shop after each forge cost 1
Give units new weapons of different ability. Kind of similar to alchemist.
Curved Bow - increase range and power by 1 for range units
Mace - Original power but increase action by 1
Trident - increase range and power by 1 for melee units
War Hammer - Increase power by 3 reduce action by 1
Interesting ideas, I think increasing a units actions would be unbalanced though. The wizard use to do this and it was a balance problem. The other ideas could work though.
Well seeing as the mace is a light and efficient weapon how bout adding parry to it?
Black Smith is only for only certain classes not allowed with wizards and a few others.