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Messages - harningt

#1
Gish Support / Joypad problems
January 02, 2005, 02:27:15 AM
Yep... SDL is it, I was gettin tired of how it seemed many 32-bit games weren't working right.

I made a test joystick info reader for SDL, and 32-bit and 64-bit report different things.  32-bit returns the name as the /dev/input... and just a simple 2-axis, 2-button joystick.  64-bit returns full details w/ plenty of axis and buttons [maybe too many axis.. but im not sure how the joystick manages the multiple modes [digital + analog modes set up different axis modes for the PS2-like joystick]
I posted this on the SDL mailling list.... hopefully it can be handled there since I don't know too much about SDL internals.
#2
Gish Support / Joypad problems
December 18, 2004, 05:35:08 AM
I have 2 different joypads that have many buttons that worked in Gish before.
But now that I've upgraded my 32 bit linux to 64 bit [as well as made sure to have all the SDL, GL, etc ,libraries compiled in 32-bit for gish and mupen64]
(btw mupen64 has a similar issue.. but no buttons work and trying to configure a button assignment results in the process being killed.. strange)

In gish, when I try to assign or use buttons, it seems to only recognize 2 buttons and the first joystick axis set [there's 3.. but i only really need 1 for gish].
Would it be possible to have an amd64 compiled version to test out to see if its an interop issue?  If there's a work-around or fix, that'd be great!