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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Topics - weeble

#1
Gish Support / Very Poor Frame-Rate
June 04, 2004, 12:23:38 AM
I have a Radeon Mobility 345M in a Compaq Presario 2500. I'm getting very poor frame rates in Gish, despite trying many different combinations of resolution, colour depth and full-screen-ness. If there's more than a few light-sources on the screen then it really gets awful (unplayable, can't be more than 5 or 6fps). I have the most recent drivers HP have released, but they're quite old, and the standard ATI Catalyst package won't recognise the device. Is this an OpenGL drivers issue? Or is Gish just *really* demanding?

Full Specs:

Presario 2500
Celeron 2.8GHz
448Mb RAM (=512Mb-64Mb shared with GFX card)
Radeon Mobility 345M 64Mb
Windows XP Home
Video Display Driver Verson 7.91-030625a-010287C

I never expected this computer to handle high-spec games, but I'm surprised that something as simple looking as Gish should trouble it. Is there any way I can turn off the lighting effects, or otherwise tweak the settings to make it run faster?

Weeble.
#2
General Discussion / Thoughts of a new player
May 26, 2004, 05:50:13 AM
I bought the game today after playing the demo for a while. I regret to say that it's not been everything I've hoped for, but I'd like to explain why I feel disappointed.

Firstly, before I even got to play, that download system was problematic. I've got a reasonably good ADSL connection, but the download failed 3 times, which is awkward and time-consuming for such a huge file. Is there any particular reason the system disallows download managers?

Next, the game takes about a minute to load to the main menu on my laptop - a Celeron 2.8GHz with almost 512Mb of RAM (64Mb is used by a Radeon Mobility). Is this normal? So far the graphics have been pretty sparse, so I'm wondering what makes the download so huge and the loading time so long. Is it the music?

The menu interface is a bit clunky. Excuseable, but niggling. The versus menu is quite non-intuitive. You want to click on the pictures, not just the text. And it's not immediately obvious what the little 2 and 3 underneath are for. (I know now.)

As for the game, I really feel like I'm struggling to control Gish sometimes. It feels laborious to get him to jump because the first press of the button barely lifts him off the ground. It's a nightmare to get him to crawl around the underside of objects - he keeps falling off unless I go really slowly.

Right now I'm on chapter 3, the 7 planes of hehenna, and I'm finding it very frustrating. Most of the areas I enter kill me for not knowing what to do. I don't like the process of having to die repeatedly to find out what the correct way is to progress.

When I lose a life on the first level of an episode, it's really not worth going on - I'm better off killing Gish until I get to continue with full lives. Perhaps a "restart chapter" option in the menu would be a good idea?

I keep getting hurt by huge amounts of health for impacting with pieces of scenery. I find the beginning of level 3.2 very nasty - assuming I don't fall in the lava at the bottom of the chain of swinging platforms, I get smashed down to about 30 health by getting trapped between the last platform and the wall. Other times I'll get hurt lots just for landing on a relatively narrow platform. Is this all really necessary? There's enough things that kill me outright for the high level of impact damage to be quite over the top.

Also, chapter 3 looks very odd. All the walls are plain brown. Is something broken? There's the occasional nail or skull for decoration, but I'm sure the walls and backgrounds aren't supposed to be a single shade of brown.

Anyway, I'd like to say that I do really love the concept, and the characters look beautiful. The physics model is very impressive. I'll still play the game because I do like it, but I simply feel it doesn't realise its potential. Maybe my opinion will change over time, but I remain cautious.

Regards,

Weeble.