Chronic Logic

Zatikon => Units => Topic started by: Kran on April 27, 2009, 09:09:29 AM

Title: Lancer
Post by: Kran on April 27, 2009, 09:09:29 AM
i liked the unit. but i was playing againt one and it has only 1 life. then i placed a snake to defend. but i come and killed everything, attacking before the snake. that means it will attack towers , pikemans and bowmans before them. Should not the defensive units attack first? or its intended to be the way it is?
Title: Re: Lancer
Post by: zatikon on April 27, 2009, 03:22:59 PM
The trigger priority is set too high, it'll be fixed in the next patch. Thanks for the info!
Title: Re: Lancer
Post by: Kran on April 27, 2009, 03:57:47 PM
but now thinking maybe it is fun this way... ^^
Title: Re: Lancer
Post by: mongolian on April 27, 2009, 08:34:51 PM
No, no no..Lancer is correct!!!  Just because a rider flies by a pikeman doesn't mean it should be attacked.  I think Lancer is a great choice.  And you can't fly past a tower, back and forth.  It only has range 4, so I dont see how this is an issue.
Title: Re: Lancer
Post by: Kran on April 28, 2009, 04:59:04 PM
i'm not talking about it. i'm talkinga about the lancer to attack the pikeman before the pikeman attack it.

Example:

P= Pikeman
L= Lancer


    A   B   C   D

1  L
2            P
3
4

Then lancer moves to C1 for an example and attacks pikeman before the pikeman attack it. But i liked it, very fair. and fun.
Title: Re: Lancer
Post by: Lunaraia on April 28, 2009, 07:42:31 PM
Seeing as the Lancer is on the move it should be able to launch a pre-emptive strike against auto-attackers leaves a way around when the oponent has the intire field chunk full of pikemen and you do not possess a single unit that can get near since it would be attacked twice by 3 pikemen for a grand total of 18 damage - whatever armr he has... not even a golem survives that kind of punishment, so it is fair that there is 1 unit that can bypass sutch abilities
Title: Re: Lancer
Post by: mongolian on April 29, 2009, 02:00:22 AM
wow..i never have tested if pikeman deals damage last of first vs lancer.  Pikeman should always be dealing damage first.  I'm sure that is NOT how it is programmed now.
Title: Re: Lancer
Post by: Kran on April 29, 2009, 09:17:23 PM
It is. And that happens to towers, pikemans, bowmans or snakes.
Title: Re: Lancer
Post by: Lunaraia on May 01, 2009, 01:55:34 PM
Seeing a te Lancer dosn't stop to attack unless he hit em head on then they shouldn't attack at all, unless he stots and then he still should hit first since he moved into the square before he stopped it's simple logic
Title: Re: Lancer
Post by: Lumen on May 01, 2009, 04:30:19 PM
Quote from: Lunaraia on May 01, 2009, 01:55:34 PM
Seeing a te Lancer dosn't stop to attack unless he hit em head on...

Or if he reaches the end of his 4 movement...
Title: Re: Lancer
Post by: Kran on May 18, 2009, 12:53:58 AM
Now its fixed ^^