I were playing singleplayer today and I must admit that there sre a few things I woudlve ikked to see changed, for example disallow the AI from having more then 2 Feathered Serpens on the field at once, any more and you can't inflict more then 1 point of damage with a 6 power or higher unit, not to mention that they get healed again at the end of the AI's turn, also I would like to see swarms of long range units restricted, nothing kills a Single Player game like being jumped by 5 Locks straight of the bat
I was thinking limit the AI to a certain number of points on the field at once. (Is there some kind of limit.)
Also, if limiting actions is too much, then limit the number of units that can be activated on a given turn.
Yes I agree that way a person could play something else besides the few overpowered combos that need tweaking.
Yeah, a cap on AI points and movements would allow players to diversify their armies.