I'm curious about the changes in the next patch. Some points of my interest:
- Did you figure out anything about the sometimes not working reflections?
- GL_LINEAR_MIPMAP_LINEAR
- FSAA/AF settings
- Textured editing grid. If you use two one-dimensional layers you get higher quality than with AF (if it's enabled it doesn't even do anything) and you save VRAM.
- 80m invisible border