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Map Pack 2 (DWN##) records

Started by falkon2, November 01, 2001, 03:03:49 PM

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DWN03: 31024 (had this for ages, just noticed it's a record)

Dreadnough

DOH!!! I looked at the wrong list.
d01 = 27981

*Dropping paratroops unnoticed*

/Casper
"I do not apologize. I'm sorry but that's the way I am." -- Homer Simpson.

Gray

DWN05 - 45835
and don't forget
DWN01 - 22558
http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

Gray

DWN01: 27961
DWN07: 52674
DWN10: 60176
Looks like Dreadnough is out http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
BTW, I just noticed that no bridge on DWN6 can be clean - the track goes all the way into the water and it has to be used, right? :biggrin:

(Edited by Gray at 6:26 pm on Sep. 5, 2002)

(Edited by Gray at 7:05 pm on Sep. 5, 2002)

http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

Gray

ARGH... SORRY. Didn't pay attention to the textures. (The player should be able to lay tracks for money...)
My LEGAL scores are:
DWN01 - 28251 (gets beaten by Dreadnough's) - Are beams going through terrain allowed?)
DWN09 - 65148
http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

I don't see that... are you using the texture enhanced version? Anyway...

DWN06: 30000 exactly! How cool is that! http://www.pontifex2.com/iB_html/non-cgi/emoticons/cool.gif" border="0" valign="absmiddle" alt=':cool:'>


Gray

Nope, was using the standard one... Has this minor glitch... The enhanced one is flawless, though.
BTW, that bridge IS way cool.

(Edited by Gray at 4:14 pm on Sep. 6, 2002)

http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

falkon2

Now that the contest is over:

DWN01 - 29019
DWN02 - 14308


falkon2

Oops forgot the link

http://www.chroniclogic.com/cgi-bin/ikonboard/topic.cgi?forum=9&topic=4" target="_blank">Here


EDIT: DWN says that a rule applies for all his map packs - The train:
1) MUST cross every track texture on the level, with the exception of levels where there is no anchor at the end of a track (i.e. one-way jump levels)
2) CANNOT go over land pieces without a track texture, no exceptions

(Edited by falkon2 at 10:34 pm on Oct. 30, 2001)


DWN03 - 0

For once I can say with complete confidence, I don't think this will be beaten!


falkon2

How!?

http://www.chroniclogic.com/cgi-bin/ikonboard/topic.cgi?forum=4&topic=33" target="_blank">Master Scores List (Just so you folks know it exists. Bookmark it =)

(Edited by falkon2 at 7:01 am on Oct. 31, 2001)


Dreadnough

/Casper
"I do not apologize. I'm sorry but that's the way I am." -- Homer Simpson.

Dreadnough

d03 = 34878
d04 = 16614
d05 = 63032
d06 = 41788
d07 = 77278
d08 = 48446
d09 = 76320

Great mappack DarkWolfNine!

(Edited by Dreadnough at 4:40 pm on Oct. 31, 2001)

/Casper
"I do not apologize. I'm sorry but that's the way I am." -- Homer Simpson.

EDIT: DWN says that a rule applies for all his map packs - The train:
1) MUST cross every track texture on the level, with the exception of levels where there is no anchor at the end of a track (i.e. one-way jump levels)
2) CANNOT go over land pieces without a track texture, no exceptions

Awwww!! hehe fair enough, knew it was too good to be true :-D

[edit]...and I just found out I was still playing the beta lol

DWN03 - 34642 and this time I'm keeping my dumb mouth shut. [/edit]

(Edited by Chillum at 2:30 am on Nov. 1, 2001)