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Topics - Tek777

#1
Units / Ninja
April 26, 2009, 07:50:29 PM
cost 300
life 4
armor 0
power 3
actions 3
deploy 2

Cost no commands to move. Move to target location. 1 range. Cost 1 action.

Attack enemy. 2 range. Cost 1 action. Poison enemy.
1 range. Kill organic enemy with armor lower than 1. Attack others (inorganic and armored) with 3 power.

Dodge attacks 1/1.
Shadow= If this unit doesnt attack this round, cant be targetted by ranged attacks (magical too)
#2
Units / Desert shaman - proposal
April 19, 2009, 03:44:29 PM
cost: ? 200 ?
action 3
life 3
armor 1
deploy 3


skills:
1 action = move 1
2 action = call a camel
3 action+ sacrifice himself = call desert storm

camel =
actions 2
life 5
power 3
armor 1
skills:
1 action = move 1
1 action = attack 1 range
immune to desert storm (premament)

desert storm =
for next X rounds (10 for example) each unit can move only 1 square
including flying/jumping units (excluding camels)
#3
Units / Swordsman
April 19, 2009, 02:49:41 PM
just small problem... how human can PARRY catapult or balista? =)
i can understand dodge (like orc's general in film Return of the King ;) )
but parry? even parrying bow or crossbow looks like masterpiece =)
mayby parry should work only for melee attacks?
#4
Zatikon Discussion / Pause in single
April 04, 2009, 08:39:25 AM
new idea - 'pause' button =)
stop time, hidden screen - to not use it to think =) ...
very usefull when phone for You or wife is calling 'come here for second' =)