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About a Month ago there was a post added to the Zatikon updates forum thread noting that we are working on the following improvements/changes for Zatikon:
–12 new units for the Legions add-on pack
–Summoned unit revision
–Saving sound settings
–Wyvern changes
–Minor Interface improvements

I had a chance to hang out with a few of the programmers involved with the update at the office today and had to probe about what we can be expecting from the update.
Here is some of the information I was able to commandeer from Linus,

Don't Feed the Dragons - Turn number 16

The interface improvements are going to allow us to see some information on current games being played.  Some of the specifics include being able to see player names, levels, turns taken, the most expensive unit in play for each side and some others. We may also see a more dynamic way to organize teams in 2v2 matchups.

I was more interested however in the unit changes that will affect gameplay,

Linus’ favorite new unit is the Malitia, which has the ability to be redeployed after dieing if it dies while you’re outnumbered by the opposing army. This will be one of the 12 units mentioned to be included in the Legions pack.

Some of the changes to existing units are also going to have a profound affect on gameplay.

The Wyvern, one of the most loved, but abused units in the game is having major changes done. We can expect to see a faster Wyvern and an increase in egg strength, but some limitations on movement.

Another huge change will be made to summoners across the board. No summoner will be able to summon indefinitely anymore. Summoned units will also be linked to their masters. If a summoner dies, so will the units summoned. To preserve the value of summoners we will also see an increase in power of summoned units and changes in summoner abilities.

Two of the specifics I heard about are the Summoner and Necro.

The Summoner will now be able to empower demons, and the Necro will be able to gain strength by feeding on its summoned units while transforming.

Protect your summoners, your underlings depend on it - Turn number 17

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